Friday 15 August 2008

Review #1 - Brute Wars

Game Title: Brute Wars

Publisher: distractionbeast

Type: Strategy & Defense

Brute Wars is a nice little game with a combat system with long range, short range, random and spread attacks. This makes for a very fun combat system you may say. Sadly, that is not completely true.

The core gameplay of Brute Wars is well set out, clean and rather easy to understand. A simple and somewhat odd stats system includes a health gauge, attack, accuracy and counter system which individually make up the slightly lacking "strategic" part of the game. The leveling system feels very flawed, as level up's occur slightly randomly, with no XP progression or meter, but this isnt its major problem. From what parts of the game I played, the level system never seemed to matter, I could be using a level one dragon versus a level 35 dragon and couldnt notice the difference. If anyone can tell me what its used for, feel free. The actual gameplay starts off feeling fresh and new, but quickly rots away to just another "turn based fighting game". The graphics of Brute Wars are fairly good. The individual images of characters, plus the animation aspects are fairly good. The menu's are clean and easy to navigate, plus the map is well drawn out. The sound is also ok, nothing OTT or annoying, which can really lower a games score. Overall lasting appeal of the game is fairly low, from starting the game to getting bored and turning it off, I played a total of 19 minutes. However, I must say that the game is well thought out and very bug-free, but simply is just too boring to play.

Edit: I have recieved a few comments saying their game freezes during gameplay. Due to this, I will change the bug score down to 3, as lots of people seem to be having this problem. SAVE OFTEN!



Gameplay : 3/5
Graphics : 4/5
Music : 4/5
Lasting Appeal: 2/5
Bug Score : 3/5
OVERALL SCORE
3.2/5
Good
Bad : 0-2
Average : 2-3
Good : 3-4
Brilliant : 4-5

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